Lets Talk About Rogues

dpsMy rogue is currently level 75. I had never been one for melee classes, but I am enjoying her. I admittingly am NOT a rogue expert, as I am still learning the class. I however hope to play her equally as well as my other classes, and maybe get to run with her every now and again. I am completely noob to the rogue, still learning all the ins and outs… but at level 74 I pulled over 1k in an instance… which isn’t bad. For now, I am just leveling her up, mostly through questing but lately Ive been pulling some instances, and I also took a good hard look at her spec. I knew I didn’t know what I was doing, so I hit up a senior rogue in our guild, and asked his advice… here’s what we came up with.

Poofnstab is running 15/51/0 (eventually it will be 20/51/0 when she finished leveling) Lets take a look at her spec thus far:

Combat

Tier 1

Improved Sinister Strike (2/2): Reduces the energy cost of Sinister Strike by 5. Being as this ability is rogue bread and butter (unless you are sub, then its hemo) I figure a little less energy cost is a good thing.

Duel Wield Specialization (5/5): This increases the damage done by my offhand weapon by 50%. Since combat is about sustaining damage, this is a good one to pick up.

Tier 2

Improved Slice and Dice (2/2): Increases  the duration of Slice and Dice by50%. I use Slice and Dice on every fight, when soloing I only put up one or two points before I pop this and it lasts me the whole fight. For a boss fight putting up all five points will last you quite a while.

Percision (5/5): Increases chance to hit with weapon and poision attacks by 5%. This helps with that whole hit rating noise Im still working on.

Tier 3

Endurance (2/2): Reduces the cooldown of Sprint and Evasion by 1 min, and increases stamina by 4%. Adds a little surivability for when you go aggro happy.

Tier 4

Aggression (5/5): Increases the damage of my Backstab, Sinister Strike and Eviscerate abilities by 10%. I don’t really use backstab, but two out of three isn’t bad.

Tier 5

Blade Flurry (1/1): Increases attack speed by 20% and also hits a second mob. I usually pop this ability after getting Slice and Dice up and follow it up with Murder Spree when there is more then one mob around. Watch the numbers fly.

Sword Specialization (5/5): Gives a 5% chance to get an extra swing in on your mob. Now I just like swords. Some people prefer maces, or daggers. I’m a sword kinda girl, and thats all it is.

Tier 6

Weapon Expertise (2/2): Increase Expertise by 10. I’m still learning about this attribute, and will write more on it at a later time.

Blade Twisting (2/2): Increases damage of Sinister Strike and Backstab by 10%. Also has a 10% chance to daze your target. Again, I don’t tend to use Backstab, but Sinister Strike is constantly going off, so that 10 percent is worth it. Also, an occasional daze doesn’t hurt.

Tier 7

Vitality (3/3): Increases energy regeneration by 10%. Rogues are always out of energy, this helps lesson how often I recieve the “I can’t do that yet” error message.

Adrenaline Rush (1/1): Increases energy regeneration by 100% for 15 seconds. Great for those extended boss fights.

Tier 8

Combat Potency (5/5): Gives your offhand autoswings a 20% chance to regen 15 more energy… this is starting to sound like Mp5 right? Well thats the idea, except rogues don’t get to have mana pots.

Tier 9

Unfair Advantage (2/2): Gives a chance when you dodge an attack to strike back with 100% of your weapon damage. Yeah… that is a little bit unfair. I reccomend you read the comments on this ability under the link… its uses are truly entertaining.

Surprise Attacks (1/1): Finishing moves cannot be dodged, and gives Sinister Strike, Backstab, Shiv, Hemo, and Gouge abilities a 10% damage increase. Those little increases to Sinister Strike are really starting to add up now.

Savage Combat (2/2): Increases Attack Power by 4% and physical damage taken by mobs by 2% when they have poision effects on them. All in all, a more damage please kind of talent.

Prey on the Weak (5/5): Increases the chance to crit by 20% when the target has less health then you (as a percentage). This means if you kill it faster than it kills you, you’re gonna whoop his ass with some high numbers.

Tier 10

Murder Spree (1/1): Allows you to step behind multiple mobs hitting them every .5 seconds with both weapons until five hits are finished. You can also do this to a single target. I usually pop this with Blade Flurry when there are multiple mobs around. Its really a quite nice talent.

Assassination

Tier 1

Evisercate (3/3): Increases damage done by Evisercate by 15%. I use evisercate a lot when Im soloing, and as part of a rotation for bosses, so really, this is used often.

Malice (5/5):  Increases crit strike chance by 5%. Rogues are well known for popping out of no where and killing a mob before they even realize whats happening. Crit is a major factor in this.

Tier 2

Ruthlessness (2/3): Gives finishing moves a 40% chance to add a combo point to the target. Always nice for getting started on the next rotation.

Tier 3

Lethality (5/5): Increases crit strike bonus of all combo moves by 30%. In the previous tree we worked on the direct damage, on this tree, we’re grabbing some crit.

Obviously, that isnt all the points, but its as far as Ive gotten. I imagine I’ll continue down the Assassination tree and grab up some poision talents before Im done. Ive tested out this spec, and recently replaced a lot of gear… even going so far as to craft my new epic engineering goggles. My unbuffed attack power sits at 2168 and my crit strike is at 26.34%. I believe this is decent for a 75 rogue, but I don’t know what final numbers should look like yet. I’m going to have to start focusing on my hit more as I get closer to 80… but I imagine that will come on its own in time. Hope this helps any nublet rogues like me out there!

Spider Wing Cleared

I’ve been slacking on the posting. Been having some RL medical stuff come up and I’ve been extremely distracted by it. However, recently I got to see a REAL rogue and the kind of damage it can do, I leveled engineering up to 422, I fished my heart out for some coins and got the Silver in the City achievement, and I picked up my very last recipe from Dalaran, leaving me 14 short of my 160. There’s the tidbits, now on to the good stuff.

wowscrnshot_010609_184430As I mentioned, my group of server hopping guild searching refugees friends recently found a home in the guild Damage Control. Things have been awesome, and all in all I don’t think we’ve ever been so widely accepted before. Everyone seems to be happy and that leaves me a lot more time to worry about myself. Yesterday, was regular raid day for the guild. They’d been doing 1 group for 10 man Naxx. Last night, thanks to the addition of two uber awesome healers, (ahem) we were able to get two off the ground. Group 2, my group, had about half a raid full of nooblets, including myself, to Naxx, but that didn’t stop us. With only one wipe on the last boss in the Spider Wing, we managed to clear them all with EASE even, and started down the plague wing before calling it a night. Tonight the guild has Heroic OS, lets hope we can get him totally on our own.

Time For Some Gear Grinds

Pallylust has achieved 1660 healing, thanks to the help of my awesome guidie, Gahrie, who gifted me with three crafted epics. With the new gear in tow, I took on Heroic Violet Hold and cleared it with no deaths, netting me two new achievements. I then decided to take a crack at Heroic Nexus with Lady Jess to help me heal. It was late and we were being sloppy and failed to drop the arcane guy whos name escapes me at this very moment. We’ll try again today likely. Either way, its occured to me that I need to set an outline of where to go to get some gear drops. I have been randomly running regulars, and thus far, nothing has dropped that is really of any use to me. So I’ll be conducting some research soon.  You can look forward to that post. Also, I still run my alts, they haven’t been neglected, but are still in the leveling process, I’ll be making posts for my rogue and death knight soon. 

Finally, Ive been considering doing some interviews of my own guildies and their take on their respective classes and what makes WoW so enjoyable for them… so occasionally and starting soon, you’ll be seeing those here too. Sorry for the lack of anything really educational lately, I’ve been on the grind to gear up to heal runs and raids for my own guild, and with Christmas coming and final projects due soon for my college courses, Im having less time to spit out some useful information. I promise to do better soon. Please look forward to it. Happy Holidays everyone, and the new posts will be going up soon!

Andrea

Vini Vidi Vici!

I haz A Bucket

I haz A Bucket

My charatcer’s move to their new server with Fimly’s, Lady Jess, and their guild Mythos is complete and successful. So naturally, I had to break in my toons to the new server. I took Husband’s Shaman, Juicepig into good old Deadmines for a run on my rogue. There was autoswinging, there was dying (for the mobs) and there was plenty of boxes to sit in. Hubby walked out with lots of shiny new upgrades for his shaman, though.

Poofnstab stealthed into SV and got her second key frag without once ever breaking her stealth. I was proud of that. Stealthing makes me nervous. It’s like I suddenly develop a twitch or something. Anyways, I was so set that it had been easy, that I went and tried to stealth Arc as well. I got all the way to the key frag guy, but couldn’t down him before a VW would kill me…. I tried three times, then did a run with Fimly’s and other guildies. Good times. Got the key frag, as did three others, too. Now, on to Old Hills

My warlock duo went from level 24 to level 29 thanks to the help of the Hubby and his priestly clears of SM. Oh man its so much fun to watch a priest pretend to be a mage. He just plowed through mobs with his holy nova. Was such a pretty sight.

So, WotLK, November 13th. Im not keen on this really. It just feels too soon. Perhaps I sound insane but it does. So… can I get the warlocks done and a second set well on their way before then? We’ll see.

What A Lucky Day

Wow, yesterday was a day for loots for sure. I ended up with 7new items yesterday. And I was also able to finally get my head enchant all for the rogue. It was interesting that it worked out that way, but now with all the new stuff I only have two more items to replace. Which means I am done with my PvP grind for now. All in all I walked out with:

All in all a very lucky day, considering the Gruul’s and Mag’s runs were PuG’s. I feel like I should have bought a lotto ticket or something. Either way all that is left to replace is the current trinket with one from H. MgT (The Shard of Contempt) and the neck with the one from SSO Rep. Hopefully both will come fairly quickly and I can be done with this gear grind. So far we’re above 1700 AP and right near or at 30% crit. I’m told that its a great start. Eventually I’ll want to replace the PvP gear with PvE, though. Soon as the rogue is all done and the gold farm starts Im sure I’ll be hating the game even more, but once I get it in my head I’m gonna do something, I go do it. So here goes nothing.

Come On Now, Its Not That Hard

This is what I get I guess for being fairly well known, and having a tanking toon. Today a few in my guild were involved in a PuG Gruul’s Run. Not a big deal there’s tons of those going all the time, so I thought I’d give a hand and thus was invited on my rogue. I was excited for you see, she of course could benefit from the DST like every other melee in the game. So I pop in, raid is filled up, we buff and go. The count down is started and everyone appears to be in place.

The pull goes and is successful. Myself and the other melee take down the healer. It takes us longer then it should because it would seem I’m the only one interrupting heals. After just a minute or two I hear that we lost a tank, then we lost HKM’s tank as well. That’s a wipe. Immediately PuGs start leaving. Now that’s the part that bothers me. You get in on a PUG (key word there), don’t expect it to be flawless! Besides that if everyone knows their roles it shouldn’t be THAT hard. If you don’t know, just ask. I refer to this chart:

Raid Group 101

Raid Group 101

 

Btw I have no idea where that picture came from. If its yours, then speak up and I’ll be happy to give credit. But anyways, so we lose a good chunk of people, including a tank. Soooo I have to swap over to my Paladin, Pallylust. Once on her we rebuild the group this time with a few more guildies and get back underway. Low and behold one shot all the way. I even Main Tanked Gruul without an issue at all. Pretty flawless really. Why the PuG couldn’t pull it off is beyond me though.

I was feeling pretty proud of myself. Pallylust of course does not need anything from the place except maybe some tokens for her Ret Set PvP gear. So Im just jumping around not paying attention until I realize what is up to be rolled on. Yup, you guessed it, the DST. I’m not usually frustrated by this sort of thing, but today, I wanted to cry. Added on top of all the real life crap going on, it was like the cherry on top. At least though, it went to another guildie who won with a roll of 96. Grats to him.

In the meantime, I’ll not be doing any more PuGs for a while.